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Old Apr 17, 2006, 10:56 PM // 22:56   #1
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Default Two questions about the Southern Shiverpeaks monk runner...

Hey, my first question is which armor set should I use, Saintly or Censor's? My second question is which of these two skills should I bring: Divine Intervention (which heals for 226 upon would-be fatal damage) or Dryder's Defenses? Thanks for your time.
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Old Apr 18, 2006, 12:01 AM // 00:01   #2
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I use full tats. except for wanderors leggings and divine scap with minor divine rune.

I bring only Dodge, serpants quickness, storm chaser, sb, smite hex, purge, watchful spirit and blessed aura, i ususally hit serpants then sb wait for 1/4 of it to recharge make sure you have + enchant sword or axe and it should be almost recharge by the time it ends.
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Old Apr 18, 2006, 01:43 AM // 01:43   #3
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I would say saintly for armor (or a mix between saintly and tats).
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Old Apr 22, 2006, 02:35 AM // 02:35   #4
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I use tats for energy theres no point in more armor when everything is reduced to 5
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Old Apr 22, 2006, 03:42 AM // 03:42   #5
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Quote:
Originally Posted by novawhiz
I use tats for energy theres no point in more armor when everything is reduced to 5
the OP isn't talking about a 55-monk runner
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Old Apr 22, 2006, 12:36 PM // 12:36   #6
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Dryders is reccomended for areas where Muddy Terrain spirits linger. Divine Intervention when you have to rush thru alot of Rangers..

I like Censors for with abit tatoos mixed as armor, but thats more a personal choice, most armors work fine.
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Old Apr 22, 2006, 03:33 PM // 15:33   #7
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Ohhhhh! Not 55 monk runner??

~Ive never seen a non-55 monk runer
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Old Apr 22, 2006, 06:39 PM // 18:39   #8
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I prefer to use Divine intervention, smite hex is a skill wasted because with spell breaker you cant have hexes... if you cant run to a safe pleace when your spellbreaker is running out, then you need some practice.
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Old Apr 22, 2006, 08:08 PM // 20:08   #9
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Quote:
Originally Posted by novawhiz
Ohhhhh! Not 55 monk runner??

~Ive never seen a non-55 monk runer
My monk does both 55 and non 55 runs. Imo non-55 runs are faster (when possible).
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Old Apr 22, 2006, 09:48 PM // 21:48   #10
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Armor doesn't change much, it's all about the timing and the skills.

And I like Dryder's Defence in some of the places with alot of Pinesouls (like the Deldrimor War Camp to Granite Citadel run), otherwise, I'd take Divine Intervention.
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Old Apr 23, 2006, 04:02 AM // 04:02   #11
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Lol I know it may sound funny but I usually roll with dodge instead of dryders it seems to help more when I need it.

If you want proof ask the person I helped online 3 days ago with running the shivers it proved to help.
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